This Nintendo franchise isn’t selling, and Miyamoto has a theory

Pikmin 4 It comes out tomorrow, July 21, and it sounds like a Switch game So dope. Despite this, the series has only had four main games since it first launched on the GameCube in 2001. The games don’t run like Nintendo’s other first-party games, with the best-selling entry, Pikmin 3 Deluxeselling just over two million copies, compared to saying, Super Mario Odyssey25.76 million units. why is that? Well, series creator and Nintendo bigwigs Shigeru Miyamoto has a few theories.

in an interview From Nintendo’s “Ask a Developer” seriesMiyamoto noted to other corporate developers that he had always wondered why it hadn’t “raised sales” even though so many people were enjoying it. Next, consider whether it is because the real-time strategy series may be too difficult for some players. However, the interlocutor He also suggested it Pikmin It can be fraught with feelings for some players, as the little plant guys you throw at your troubles die in these games frequently and in droves. Although Miyamoto admits that’s part of the risks she takes Pikmin Attractive in the first place.

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“I find that people find it more difficult when death is a factor,” said Miyamoto. “But I think the strength of the franchise lies in its relationship to mortality. If something is going to be irreversible, you need to figure out a way to prevent unwanted things from happening. To try and stop Pikmin from dying, you need to practice “Dandori” (Japanese for “thinking about planning and efficiency in advance to get things done smoothly”). To me, that’s what makes this game unique. I think people find it Pikmin Difficult for two reasons: the controls and the depth of the gameplay. I’ve spent a lot of time thinking about how to convey these points as “interesting” rather than “challenging”.

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Despite this concern, Nintendo is not thinking of mitigating the experience Pikmin 4. Miyamoto said that while the series is recurring, Nintendo always tries to maintain what made the first game so compelling.

“We were talking about how we want as many people as possible to play Pikmin 4but if it is not PikminLike enough, we won’t live up to the expectations of those who have enjoyed the series thus far. ” Pikmin 3. But after thinking about it, I realized we could do both. We can keep the depth of the gameplay you create Pikmin Very interesting, while providing functional support to address challenges related to the controls.”

Outside of the main games, Niantic has also released a mobile AR game called Pikmin bloomAnd which the company still supports After the recent layoffs.

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