Starfield’s global release times and PC specs have been revealed

Starfield is about to arrive and Bethesda has revealed its global release times along with minimum and recommended specs for PC ahead of the Early Access release date on Friday, September 1.

Bethesda Game Studios shared the details in a blog post. Giving important details to those of us who still live in the “old neighborhood” called Earth. First, I shared the release timing for those who will be able to access Starfield via Early Access.

If you pre-order or purchase the Premium Edition, Premium Edition upgrade, or Constellation Edition, you’ll be able to go even further on September 1 (or even earlier!). If you have the Standard Edition, you will have to wait until September 6th.

You can see the image below for full global release times, but those in the Eastern and Pacific time zones will be able to play Starfield live at 5pm PT/8pm ET on August 31st. This translates to September 1st at 1am GMT/10am EDT.

Starfield computer specifications

As for Starfield PC specs, the minimum and recommended options require an SSD drive and will require 125GB of available space. Check out the full minimum and recommended specifications for Starfield below;

minimum:

  • OS: Windows 10 version 21H1 (10.0.19043)
  • Healer: AMD Ryzen 5 2600X, Intel Core i7-6800K
  • memory: 16 GB RAM
  • Graphics: AMD Radeon RX 5700, NVIDIA GeForce 1070 Ti
  • DirectX: Version 12
  • storage: The available space is 125 GB
  • Additional notes: SSD is required

Recommended:

  • OS: Windows 10/11 with updates
  • Healer: AMD Ryzen 5 3600X, Intel i5-10600K
  • memory: 16 GB RAM
  • Graphics: AMD Radeon RX 6800 XT, NVIDIA GeForce RTX 2080
  • DirectX: Version 12
  • network: Broadband internet connection
  • storage: The available space is 125 GB
  • Additional notes: SSD is required
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While we don’t know the exact performance on PC, Bethesda’s Todd Howard previously confirmed that Starfield will run at 4K and 30fps on Xbox Series X and 1440p and 30fps on Xbox Series S. The decision to lock the game to 30fps was to ensure ” consistency” performance.

For more, check out our opening Starfield mission preview, Bethesda’s Pete Hines comments on how Starfield “doesn’t really begin” until players finish the main mission, and everything else we know about Starfield.

Adam Pankhurst is a news writer for IGN. You can follow him on Twitter @Adam Pankhurst and on twitch.

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